6 Things That Influenced My Art

Or: Now You’re Just the Fanart That I Used to Draw

I wrote about my inspirations before, in a previous blog post. Today I want to talk about the shows, games, and movies that made me pick up a pencil and draw.

When you first start learning how to draw, the natural thing to do is to copy those who have done it better than you, right? Actually, yeah. For a while. As long as you don’t try to be the kid that says, “Look at this story I completely made up on my own!” That’s a dick move.

But if you’re copying and you’re like, “Look how well I drew this other cartoon!” That’s ok. That’s how people learn to draw at first.

For me, these were the things that got me to draw. These were the things I drew over and over, and these things still influence the look of my art to this day.

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Dragonball Z

The first influence on my art was this show. I drew so much (bad) fanart for this series I could have made my own graphic novel out of it. I especially drew the villains, notable Cell, Buu, and Raditz, because their designs were (and still are) pretty outrageous but fun.

There’s still a touch of the style in how I draw eyes sometimes, or how I draw body language. You can actually see a little of the influence in this early Johnson & Sir strip.

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Jak II

This game probably still holds the most influence to this day. I mean, the banter between the villain’s minions is what inspired Johnson & Sir, for Pete’s sake. And you can still see the elf ears carry over in the comic, as well.

Also, looking at the concept art for this game is what got me into drawing with markers. The colors in this game are just gorgeous, and the gritty, mechanical environment design is something I may drawn on when I work on The Uthers (working title, mentioned in this post).

 

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The Emperor’s New Groove

I didn’t draw the characters or scenarios from this movie in my sketchbooks. But the colors and unique line quality still had a subliminal influence on me. I watched this movie on repeat for a long time, and during that time, I could see my art begin to get more colorful and vibrant.

This film touched me more obviously in my writing style than in my art. There’s something to be said for its silliness, its characters, and its well-paced jokes.

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Rurouni Kenshin

So Dragonball Z was the first artistic influence on me. Rurouni Kenshin is the second. To be honest, though, I didn’t start drawing the characters until the Jupon Gatana showed up. And then I went nuts in my sketches.

This show is where I got my line quality from, and where I got a lot of TERRIBLE costume ideas. I’m glad those ideas fell by the wayside as I got older.

I also practiced the swords from this series a lot. While a few of them are not very realistic (Chou’s whip-like sword seems the most improbable to me), the ones that were were fun to practice.

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Hunter X Hunter

This is perhaps the newest on the list, because I didn’t discover this series until the later years of high school. I still flip through some of my more recent sketchbooks and see sketches of Gon, Hisoka, or any member of the Phantom Troupe. I especially drew Uvo over and over, because men who are built like tanks fascinate me.

This is also the manga that influenced how I draw faces. A lot of expressions and proportions I practiced came straight from the pages of this series. Noses especially caught my eye, because almost every character in the series has a different type of nose.

The other day, I took some of my old sketches from my sketchbooks and made collages. A lot of those sketches were Hunter x Hunter sketches. That, and the last feature on this list…

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Kingdom Hearts II

Not so much the first game, but the second game in the series had a hold on me for years. Sure, it’s awesome to see a lot of Disney worlds in a video game. However, I was especially fascinated with Organization XIII, and they frequently appeared in my sketches I made years ago.

Many of them had similar face shapes, but Xigbar I drew over and over because I wanted to master his cheekbones and chin. His face stood out the most from the rest of the Organization. Xaldin also appeared a lot in my sketches because I wanted to draw his braids/dreadlocks and sideburns until I got them right. Luxord was especially challenging (at the time) because his face was so square, but it had the best beard. And his piercings are still a carry-over in a few of my character sketches, notably those for Charlie & Clow.

So those were the features that got me drawing in my early halcyon days of illustration. Nowadays I draw influences from many different sources. But these features listed here were what got me started.

So what got you started drawing? Who or what did you draw a lot of when you started drawing? Do you still like those works? I’d love to hear about it in the comments below.

Thank you for reading, and I’ll see you on Tuesday – where I’ll finally have a book to feature for a review!

How I Make Comics

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DON’T PANIC! IT’S EASIER THAN YOU THINK!

This post isn’t about the technical bits of how I make comics. I already talked about that in my step-by-step guide to making Johnson & Sir, and I also made one for Validation.

That’s not to mention the many tutorials online showing how to make comics, or the exercises in “Making Comics” by Scott McCloud or any number of books and classes that teach you the technical aspects of making comics.

Believe it or not, artists are very technical people.

There’s nothing wrong with that, but it’s not what I want to talk about today.

Today I want to answer a question-ish thing someone asked me via email recently.

The Question-ish thing goes:

I would be interested to know how you, as a cartoonist, work, or think about work.

The truth is, I don’t really think about work all that often.

Let me explain.

I am a creature of habit.

I have particular places where things go, how things are put into order, and I have a routine established for every day and every week.

I am super organized.

I set up routines so I don’t have to expend energy thinking of where everything is or what I have to do.

I can put all of my energy on making art.

Does that mean that comics-making and art are made into a routine?

Yes.

In fact, my usual daily routine looks a little like this:

  • Wake up, shower
  • breakfast, make coffee or tea (depending on how much caffeine I need and what I’m craving)
  • sketch a warm-up piece
  • make comics
  • break for lunch
  • make more comics
  • done making comics, go to dinner
  • hang out with family
  • (sometimes) get writing done
  • BED!

There are changes sometimes. Like this week I ended my day before lunch and spent more time with my family. Playing board games, watching movies, what have you.

And one week my routine changed because of Phoenix Comicon (which, yay!).

Regardless, I always make time in my day to draw and make comics.

Now, making comics is a habit.

Anytime I break the habit, I am hyper aware and need to get back on track.

Making comics and art are skills, and they are skills that need to be practiced Every. Single. Day.

Just like writing. Or cooking. Or knitting (my goodness I haven’t knitted in a while).

So how do I make comics?

I make it a routine.

And it’s a routine I’m happy to keep.